TypeScript code snippet – How to find gameobjects in unity?
using UnityEngine; using System.Collections; // This returns the GameObject named Hand in one of the Scenes. public class ExampleClass : MonoBehaviour { public GameObject hand; void Example() { // This returns the GameObject named Hand. hand = GameObject.Find("Hand"); // This returns the GameObject named Hand. // Hand must not have a parent in the Hierarchy view. hand = GameObject.Find("/Hand"); // This returns the GameObject named Hand, // which is a child of Arm > Monster. // Monster must not have a parent in the Hierarchy view. hand = GameObject.Find("/Monster/Arm/Hand"); // This returns the GameObject named Hand, // which is a child of Arm > Monster. hand = GameObject.Find("Monster/Arm/Hand"); } }